Showing posts with label Super Street Fighter 4. Show all posts
Showing posts with label Super Street Fighter 4. Show all posts

Thursday, February 17, 2011

Two Worlds, One Celestial




The fighting game genre has seen a resurgence in the last couple of years. While the genre had not been very prominent for a while, games like Guilty Gear, BlazBlue, and King of Fighters continued to blaze trails. And after many years Capcom finally stepped back into the ring with the official follow up to Street Fighter 3. Boasting a brand new graphical interface built upon the MT Framework(the next generation game engine that powers Residentl Evil 5, Lost Planet, and Dead Rising), Capcom introduced a new generation of gamers to Ryu, Ken, and the rest of the Street Fighter gang. Meanwhile they revamped the wildly successful, decade old Marvel vs Capcom 2 for an HD release on the Playstation Network and X-Box Live Arcade. Both items sold very well and reinvigorated the fighting genre. Capcom was quick to build upon this resurgence with the follow up, Super Street Fighter 4, bringing in new characters and reintroducing old characters into their brand new engine. Then in April of 2010, after a decade long wait, Capcom finally announced the next iteration in their VS series; and thus Marvel vs Capcom 3 was born.

This wouldn't just be a rehash of the old game though. This was a brand new game, also built on Capcom's MT Framework engine. While familiar faces returned, Capcom and Marvel promised to bring new characters to the series as well as promising to balance them. Certain programming choices in Marvel vs Capcom 2 left some characters overpowered and dominant, leading players to exploit these attributes in games and giving themselves a clear advantage over the competition. Thankfully Capcom made good on this claim. While some characters are definitely more powerful than others, it doesn't throw off the balance of the matches. And lets not forget that style of play can also be a big part of how fights unfold. I'm getting ahead of myself here though. Lets break this game down to its basic core for this review.