Showing posts with label L.A. Noire. Show all posts
Showing posts with label L.A. Noire. Show all posts

Monday, May 23, 2011

L.A. Noire - The Review




I really couldn't wait to get back and share my thoughts on L.A. Noire. So much so that I did some impressions the day after its release just to share some thoughts on how much I was enjoying it. Little did I know that what I had experienced was just the tip of the iceberg. This game is deep, thoughtful, and ridiculously awesome. What Team Bondi has delivered into the hands of gamers might be the first step in a new wave of interactive media and quite frankly I welcome it with open arms. While some of the concepts might not be entirely new, the interface and material are presented in such a way that L.A. Noire is very much creating its own special genre. It is perfect by no means but the high spots definitely outshine the flaws and makes L.A. Noire Rockstar's finest game to date. That statement is one I found hard to make at first considering how much I loved 2010's Red Dead Redemption, but after spending enough time with this game it became an accurate statement.

The thing about L.A. Noire is that at some points it almost borders on being a straight up detective simulator. This is something that not many games have allowed players to experience. Most of the time we're on the other side of the law as some amoral thug who deep down has a heart of gold. That routine was becoming a bit cliche for Rockstar and very quickly people labeled Noire as Grand Theft Auto set in the 1940s. That couldn't be farther from the truth though. Rockstar allowed Team Bondi to craft something different entirely. Sure the fact that you play a cop isn't a new thing in games. Titles such as True Crime and Stranglehold allowed you to do the same thing, except the entire time you were still driving recklessly and mowing down countless enemies. In L.A. Noire you can't even draw your gun unless you are engaging a suspect who has pulled a gun on you. Basically you only use extreme force when necessary. I'm getting ahead of myself here though. Lets break this game down to give you a good idea of what you would be getting into.

Wednesday, May 18, 2011

First Impressions - L.A. Noire




Going into L.A. Noire I wasn't sure what to expect. As the release date neared I found myself reading many reviews in preparation but I knew none of them would really sway my decision to play the game. I was far too interested in the premise as well as the technology powering Rockstar's latest marvel. I already had a small taste of what a detective styled game could be like with small portions of detective work presented in last year's Heavy Rain. However L.A. Noire takes that ball and runs with it at full force while retaining some of our favorite sandbox game play mechanics. Those of us familiar with Grand Theft Auto's previous installments know full well that there's plenty to do and see around the model cities when you're not out doing missions.

Monday, January 24, 2011

Mark Your Calendars

Why? Well because Rockstar just dropped the release date for their latest game via the latest trailer. The following video gives us some clues as to what the game's storyline is about as well as when we can get our hands on this gem. So give it a looksie and sound off with your thoughts on the matter in the comments. Video after the break.

Monday, January 17, 2011

New Technology, New Experiences

My mini write up on L.A. Noire for my last post really got me thinking that I want to expand on my coverage of the game. However I realized there's one part of that coverage that I wanted to dedicate a whole post to. Lately I've been trying to keep the talk on the blog a little casual but today we're going to get a bit more technical. That is to say, this post is going to explore the new motion capture technologies that are driving forward today's entertainment. Once again I'll just warn you this will get a little technical but you'll have a better understanding of the tech that's powering the games you're playing.

In my best of 2010 post I kinda gushed over one of the few PS3 games I played last year, Heavy Rain. While the finished product didn't look exactly like the cutting edge graphics from Sony's infamous E3 2005 video, they came pretty damn close. Quantic Dream may have just released the game last year but about four years ago at E3 2006 they released a tech demo that showed off just what their new motion capture technology was capable of. Not only could they do full body capture but their new system would allow them to accurately capture a person's face, providing even more accuracy for the end product. The following demo was just a sampling of what they would soon be capable of.

Sunday, January 16, 2011

Anticipation, I Has It.

Yes my friends, 2011 is upon us and with it comes a new slew of titles and expansions for us gamers to enjoy. Unfortunately there are far too many of them for me to name check them all. Sad, I know. However I can still countdown a list of the ones that are garnering the most interest from me. So without further adieu, here is my list of games to keep an eye on in 2011.